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The Spot (Hero Datafile)

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The SpotEdit

Dr. Johnathon Ohnn
213796-184121-spot

Affiliations: Solo d10, Buddy D6, Team D8

Distinctions: Living Portal, Leigon of Losers, Criminal Scientist

Powers:

Spotworld Connection

Teleport D12, Intangibility D10


SFX: Area Attack. Against multiple targets, for each additional target add a d6 and keep an additional effect die.

SFX: Flurry of Teleportation. Against a single target, double Teleport. Remove the highest rolling die and use three dice for your total.

SFX - Counter Attack: On a reaction against a PHYSICAL STRESS attack action, inflict PHYSICAL STRESS with your effect die at no PP cost or spend a PP to step it up by +1.

Limit - Growing Dread - Count 1s and 2s on dice as opportunities when using a Spotworld Connection power.

Limit - Low Self Esteem: Step up Emotional Stress or complications questioning Spot's effectiveness in a situation to gain 1 PP.

Specialites: Science Master D10, Technology Master D10, Crime Expert D8


Milestones:

Low Self Confidence -

1XP - Whenever you express concern that you or your team is in over thier head with a mission or opponent.

3XP - When you are defeated in combat or fail a mission

10XP - When you fail in an ultimate goal, or succede against the odds.


Brilliant Inventor

1XP - When you use Science or Technology Master to create an asset

3XP - when you use Science or Technology Mastery to aid an ally during a Transition Scene or to create a resource for an ally.

10 XP - when you create a new super-powered being during an experiment either by mistake or on purpose.

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