Ben Reilly (secret)
Solo D8, Buddy D10, Team D6
Clone with Distinct Personality, Great Power and Double the Responsibility, Years in Exile
Enhanced Senses D8, Enhanced Stamina D8, Superhuman Reflexes D10, Superhuman Strength D10, Wall-Crawling D6
SFX: Perfect Equilibrium. In a pool including a Spider-Powers power, replace two dice of equal steps with one die of +1 step.
SFX: Spider-Sense. Spend 1 PP to add Enhanced Senses (or step up if already in your pool) and reroll all dice on a reaction.
SFX: Second Wind. Before you make an action including a Spider-Powers power, you may move your physical stress die to the doom pool and step up the Spider-Powers power for this action.
Limit: Clone. When affected by clone-specific complications or tech, earn 1 pp.
Limit: Exhausted. Shutdown any Spider-Powers power to gain 1 PP. Activate an opportunity to recover or during a Transition Scene.
Enhanced Durability D8, Swingline D8, Weapon D8
SFX: Grapple. When inflicting a web-related complication on a target, add a D6 and step up your effect die.
SFX: Web Constructs. When creating web-related assets, add a D6 and step up your effect die.
Limit: Out of Web Fluid. Shutdown Web Shooters power to gain 1 PP. Recover by activating an opportunity or during a transition scene.
Acrobatic Master D10, Combat Expert D8, Covert Expert D8, Menace Expert D8, Science Expert D8, Tech Expert D8
THE CLONE CONSPIRACY
1 XP When you encounter Spider Man, another Spider-Clone, or one of Jackal's other Creations.
3 XP When you find a significant lead on the background of the Clone Conspiracy.
10 XP When you find out who staged the Clone Conspiracy and confront him or her, or you decide to leave the matter be once and for all.
WOULD THE REAL PETER PARKER PLEASE STAND UP
1 XP When you encounter Spider Man, another Spider-Clone, or another Spider-themed character.
3 XP When you talk to someone during a transition scene about the confusion who is supposed to be the clone, and who is supposed to be the real Parker.
10 XP When you take up the mantle as Spider-Man, or refuse it.