S.H.I.E.L.D. Agent (Generic)Edit
Solo D6, Buddy D8, Team D10
Anti-Super Training, Out of His League, S.H.I.E.L.D. Agent
ISO-8 POWER UPS
Enhanced Durability D8, Enhanced Reflexes D8, Enhanced Stamina D8, Enhanced Strength D8
SFX: Counterattack. On a reaction against Physical Stress attack action, inflict Physical Stress with your effect die at no PP cost or spend a PP to step it up by +1.
Limit: Exhausted. Shutdown Iso-8 Power-ups and gain 1 PP. Recover by activating an opportunity or during a Transition Scene.
S.H.I.E.L.D.'S BEST TECH
Advanced Weaponry D8, Enhanced Durability D8, Technology D8
SFX: Area Attack. Add a D6 and keep an additional effect die for each additional target when using Advanced Weaponry
SFX: Infinity Formula. Add Technology to your dice pool when helping others recover stress. Spend 1 PP to recover your own or another's physical or mental stress or step back your own or another's phsical or mental trauma by -1.
SFX: Tactical Enhancements. when using Technology to create assets, add a D6 and step up your effect die.
'Limit: Gear. Shutdown S.H.I.E.L.D.'s Best Tech and gain 1 PP. Take an action vs doom pool to recover.
Combat Expert D8, Covert Expert D8, Tech Expert D8
A HERO WITHOUT POWERS
1 XP When you lead a team of heroes who each have at least one Power Trait rated d10 or higher
3 XP When you defeat a super-powered (one skill at d10) foe without any team member becoming stressed out
10 XP When you defeat a foe with at least one powet trait at Godlike without any team member becoming stressed out or leave it to a group of real heroes
1 XP When you go on a S.H.I.E.L.D. sponsored mission
3 XP When you act against the orders of S.H.I.E.L.D. for the good of others
10 XP When you choose to stand wither with S.H.I.E.L.D. or with the rest of your team when they're in opposition