Rom the SpaceknightEdit
Affiliations: Solo d10, Buddy d6, Team d8
Distinctions: Code of Honor, Greatest of Galador's Spaceknights, Longs For His Physical Form
Superhuman Durability d10, Superhuman Strength d10
SFX: Neutralizer. When using Blast against Dire Wraiths, add d8 and step up your effect die.
SFX: Multipower. Add more than one Plandanium Armor power die to a pool. Step back each Plandanium Armor power die in that pool once for each die beyond the first.
Limit: Gear. Shutdown a Plandanium Armor to gain 1 PP. Recover with an opportunity.
Enhanced Speed d8, Enhanced Senses d8, Superhuman Reflexes d10, Superhuman Stamina d10
SFX: Analyzer and Translator. When using Enhanced Senses to create weakness-based complications in an opponent or information-based assets, add a d6 and step up the effect die. If creating an information-based asset relating to Dire Wraiths, or to alien languages, add d8 instead of d6.
SFX: Exploit Weakness. On a successful reaction against a physical attack action, convert opponent’s effect die into a Spaceknight Cybernetics stunt or step up Spaceknight Cybernetics or Plandanium Armor power until used in an action. If opponent’s action succeeds, spend 1 PP to use this SFX.
Limit: Everything Looks Like a Weapon. Change Enhanced Senses into a complication to earn 1 PP.
Limit: Systems Overload. Step back all Spaceknight Cybernetics powers to earn 1 PP. Specialties: Combat Expert d8, Cosmic Master d10, Tech Expert d8, Vehicle Expert d8 Milestones
The primary mission of Rom and his Spaceknight colleagues is to banish Dire Wraiths to Limbo, and to protect their homeworld of Galador from all threats.
1 XP when you inflict stress or complications on Dire Wraiths, or when you actively search for them.
3 XP when you banish a Dire Wraith or take direct action to protect Galador.
10 XP when you discover proof of a shape-shifted Dire Wraith in a role that keeps you from attacking it directly, or when your bold action saves Earth or Galador from great calamity.
Stranger in a Strange Land
A Galadorian soul trapped in a cybernetic form, Rom is tormented by the loss of what we would call his humanity.
1 XP when you discuss the disconnection your cybernetic state makes you feel from the living, or when you misunderstand something basic about the world or culture around you.
3 XP when your alien nature causes you to make an awkward mistake or unintentionally inflict emotional stress.
10 XP when you express your true love or affection for another character, causing you to feel truly alive once more, or when you abandon those to whom you have connected, declaring that as a machine, your attempts to emulate the passions of a living being are wrong and obscene.