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  • THE OLD POWER
Oldstrong

The Old Power (or Oldstrong Power) is a source of energy derived from a planet that can be wielded and boost the user's abilities to an incredible level, as well as give the wielder Earth-Manipulation abilities and an energy-enhanced strike, similar to that of the Iron Fist.

The Old Power is akin to the bio-spheric energy, or 'life force,' of planets. The Old Power was not formed naturally and was created by the Shadow Priests who were attempting to create an artificial version of the Power Cosmic. The Old Power is not a stable force. It has been spread throughout the universe and is said to be very abundant in the Microverse.


OLDSTRONG

Superhuman Strength D8, Superhuman Durability D8, Superhuman Stamina D8, Oldstrong Control D8, Oldstrong Blast D8, Flight D8

SFX: Old Strong Unleashed. Step up or Double an Oldstrong power for an action. After the action is resolved, add a die equal to the original trait value to the Doom Pool as your heavy handed approach in using the Oldstrong ruptures reality.

SFX: Well of Power. Add Oldstrong Control into a die pool containing any other Oldstrong power for an action then step back Oldstrong Control. Recover by activating an Watcher opportunity.

SFX: Will of Survival. Before taking an action including an Oldstrong trait, move Physical Stress to the Doom Pool and step up the next action taken by +1.

Limit: Exhausted. Shutdown an Oldstrong Power to earn 1 PP. Recovery in a transition scene or by activating an opportunity.


OLDSTRONG POWER

Godlike Durability D12, Godlike Stamina D12, Godlike Strength D12, Oldstrong Control D10, Oldstrong Blast D8

SFX: Immunity. Spend 1 PP to ignore stress, trauma, or complications from disease, poison, fatigue, or the environment.

SFX: Invulnerable. Spend 1 PP to ignore physical stress unless caused by (not sure, maybe no exceptions)

SFX: Old Strong Unleashed. Step up or Double an Oldstrong power for an action. After the action is resolved, add a die equal to the original trait value to the Doom Pool as your heavy handed approach in using the Oldstrong ruptures reality.

SFX: Strength of the Oldstrong. Spend 1 PP to add your opponent's strength die to your own pool in an action or reaction.

SFX: Well of Power. Add Oldstrong Control into a die pool containing any other Oldstrong power for an action then step back Oldstrong Control. Recover by activating an Watcher opportunity.

Limit: Duty Bound. Earn 1 PP to step up emotional stress caused by your duty to protect Sakaar.

Limit: Exhausted. Shutdown an Oldstrong Power to earn 1 PP. Recovery in a transition scene or by activating an opportunity.

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