Moon Knight's Helicopter, or Mooncopter, is a vertical take-off and landing vehicle. This advanced piece of technology was originally piloted by Frenchie, until his accident took away the use of his legs. Moon Knight is constantly in contact with this copter. It allows him to move across the city at far greater speeds then the automobile. The helicopter is a twin engine craft, seating 3 passengers and the pilot. Unloaded, the copter has a maximum range of 500 miles, a maximum speed of 195 miles per hour, and a maximum altitude of 19,000 feet. The copter comes equipped with a noise-free whisper capability which, combined with a white noise system that disguises the noise of the rotor blades, renders the craft virtually noiseless. The Mooncopter is also submersible.
Ablative Plating D8, Sensors D8, Subsonic Flight D8, Swim D8, Weapon Systems D8
SFX: Area Attack. Against multiple targets. For each additional target add a D6 and keep an additional effect die.
SFX: Moon Copter Extraction. Shutdown a Lunar Arsenal power to leave your current scene in an outdoor or exposed location. Spend 1 PP to recover power and join the next scene after it begins.
SFX: Save Inside. Physical stress received by a character inside the vehicle may be shifted to physical stress for the vehicle.
SFX: Sensor Suite. Spend 1 PP to add Sensors (or step up if already in your pool) and reroll all dice on a reaction.
Limit: Vehicle. Mooncopter has its own physical stress track. If it becomes stressed out shut down Mooncopter. Shutdown Mooncopter to gain 1 PP. Take a recovery action against the doom pool to reactivate Mooncopter.