(by John McGuckin)
Michael Steele [Public]
Affiliations: Solo D6, Buddy D8, Team D10
Distinctions: Brawler, Stubborn, Rocket Engineer
Organic Steel Form
Superhuman Durability D10, Superhuman Stamina D10, Godlike Strength D12
SFX: Area Attack. Target multiple opponents. For each additional target, add d6 to your pool and keep +1 effect die.
SFX: Haymaker. Double Godlike Strength for an action, then add second-highest rolling die from that action to the Doom Pool.
SFX: Increase Density.Spend a PP to double an Organic Steel Form power in an action or reaction. If used to create an asset or complication, step up the effect die then step back that power. Recover Power by activating an Opportunity or during a Transition Scene.
SFX: Invulnerable. Spend a PP to ignore physical stress or trauma unless caused by an electromagnetic attack.
Limit: Heavy Metal.On a magnetic attack or non-solid surface, change any Organic Steel Form power to complication to earn a PP. Activate an opportunity or remove the complication to recover the power.
Specialties: Combat Expert D8, Tech Expert D8, Vehicles Expert D8, Menace Expert D8
Not as Strong as the Hulk
1 XP - when you first take mental or emotional stress.
3 XP - when you first use Increase Density to create an asset or complication.
10 XP - when you publically acknowledge an opponent to have bested you with superior strength.
1 XP - when give support to another hero instead of taking direct action.
3 XP - when you defeat a foe without any team member becoming stressed out.
10 XP - when you either walk away from the Thunderbolts team or convince another villain to join.