200px-Iron Cross 001
  • IRON CROSS (Helmut Gruhler, secret)

Affiliations Solo D10, Buddy D6, Team D8

Distinctions Dependent on Armor, Penance Council Member, Steel-Clad Patriot

Power Sets


Sonic Weapon D8, Superhuman Durability D10, Superhuman Stamina D10, Superhuman Strength D10, Supersonic Flight D10

SFX: Area Attack. Against multiple targets, for every additional target add a D6 and keep an additional effect die.

SFX: Boost. Shutdown highest-rated Powered Armor power to step up another Powered Armor power. Activate an opportunity to recover or during a Transition Scene.

SFX: Healing Factor. Spend 1 PP to recover your physical stress and step back your physical trauma.

SFX: Immunity. Spend 1 PP to ignore physical stress or trauma caused by electricity or vacuum.

Limit: Charged System. Shutdown highest-rated power to gain 1 PP. Activate an opportunity to recover or during a Transition Scene.

Limit: Life-Support If Iron Cross Armor is shut down gain 1 PP and take D10 physical stress at the end of the scene.

Specialties Combat Expert D8, Science Expert D8, Tech Expert D8, Vehicle Expert D8



1 XP - When you recount events from your past.

3 XP - When you encounter an old ally or enemy.

10 XP - When you find a way to prolong your life without being dependent on your armor, or decide that you have lived long enough and pass on your armor to a new bearer.


1 XP - When you refer to your mistakes during the time of the Third Reich.

3 XP - When you take down a villain with a connection to the Third Reich.

10 XP - When you turn in the boss of a criminal organization with a connection to the Third Reich, or you expose enough of that organization to cripple its operations.

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