Affiliations: Solo d8, Buddy d6, Team d10
Distinctions: Magneto's Right Hand, Dissenting Opinions, Goading and Manipulative
Mutant Power Booster
Mutant Power Control d10
SFX: Boost - Add a d6 and step up your effect die when creating a Power Boost asset for a character with the Mutant Limit.
SFX: Overload - Add d6 and step up effect die, when attacking another character's traits. Spend a dice from the doom pool that is the same size or larger as that trait to turn the trait into a complication. If your spent die exceeds the attacked trait. The complication then equals your spent doom die.
Limit: Mutants Only - This power set only works on characters with the Mutant Limit.
Limit: Mutant - When affected by mutant-specific complications or tech, step up a dice in the doom pool or add 1d6 to the doom pool.
Limit: Gear - Shutdown Blaster to step up the lowest die in the doom pool or add a d6 doom die. Spend a doom die to recover Blaster.
Specialties: Acrobatic Expert d8, Combat Master d10, Psych Master d10, Crime Expert d8, Menace Expert d8