DEPARTMENT H CARGO TRAIN The Department developed this highly armed and armoured vehicle to safely transport special assets on the extensive railway network of Canada. It is crewed by trained Epsilon personnel and sometimes accompanied by Silencer guards.
Affiliations: Solo 4D10, Buddy 3D8, Team 2D6
Distinctions: Behemoth on Rails, Epsilon Crew, Cargo Compartments
RAILWAY TITAN ARSENAL
Adamantium Alloy Plating D12, Command Center D8, Electrostatic Weapon Batteries D10, Enhanced Speed D8, Sensors D8
SFX: Area Attack. Against multiple targets, for each additional target add a D6 and keep an additional effect die.
SFX: Electrostatic Hull. On a successful reaction against a close-combat attack action, inflict physical stress with the effect die at no doom pool cost. Spend a doom die to step it up.
SFX: Epsilon Reinforcements. Until Comand Center has been shutdown, spend 1 PP/a doom die to add more agents to the Scene, adding a Team affiliation die to a Epsilon Flight Squad. Spend 1 PP/D10 doom to add another Epsilon Flight Squad.
SFX: Force Restraints. When inflicting an Entrapped or Power Loss complication on a target within the train, add a D6 and step up the effect die.
SFX: Fortified Hull. Until Adamantium Alloy Plating has been shutdown, spend a doom die to cancel an effect die of the same size targeting a Railway Titan Arsenal trait.
SFX: Railway Titan. Only uses Buddy or Team Affiliation if in formation with other Railway Titans. Otherwise, always uses Solo.
Limit: Charged System. Shutdown a power to add that power die to the doom pool. Activate an opportunity to recover.
Limit: Large Scale Threat. Defeat an Affiliation die for each D12 physical stress effect die applied to Department H Cargo Train or step back a power trait for each D8 applied.
Specialties: Combat Expert D8, Vehicle Expert D8