Comte de NuitEditby Clayton Wick
Solo d10, Buddy d6, Team d8
Heart Full of Vengeance, Obsessed With The Night, War On Crime
Enhanced Reflexes d8, Enhanced Stamina d8
SFX: Focus. If a pool includes a Night Terror power, you may replace two dice of equal size with one die +1 step larger.
Limit: Exhausted. Shutdown any Night Terror power to gain 1 PP. Recover power by activating an opportunity or during a Transition Scene.
THE COUNT'S TOOLKIT
Enhanced Durability d8, Weapon d6
SFX: Moonarang Expert. Add a d6 and step up your effect die by +1 when inflicting a complication on a target during a roll which includes your Weapon die.
SFX: Moonarang Flurry. Step up or double your Weapon die against a single target. Remove the highest rolling die and add 3 dice for your total.
Limit: Gear. Shutdown The Count's Toolkit and gain 1 PP. Take an action vs. doom pool to recover.
Acrobatic Expert d8, Combat Expert d8, Crime Expert d8, Menace Expert d8, Tech Expert d8, Vehicle Expert d8
1 XP when you first declare yourself to be the Comte de Nuit.
3 XP when you are mistaken for another hero.
10 XP when you make a name for yourself as Comte de Nuit, or abandon the identity for a new, more original one.
1XP when you apprehend a thief.
3 XP when you uncover a clue related to your father's murder.
10 XP when you abandon your team to bring your father's killer to justice, or when you abandon your quest to rescue a team member from danger.