Marvel Heroic Roleplaying Wiki
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  • CARDINAL ARMOR

POWERED ARMOR

Energy Blast D8, Enhanced Strength D8, Superhuman Durability D10, Supersonic Flight D10, Weapons D8

SFX: Grenades. Against a single target, step up or double a Weapons die. Remove the highest rolling die and use three dice for the total.

SFX: Sealed System. Spend a D6 doom die to ignore physical stress or trauma caused by gas, pressure, or suffocation.

SFX: Swoop. Step back the highest die in an attack action pool to add a D6 and step up physical stress inflicted.

Limit: System Failure. Shutdown a Powered Armor power to step up the lowest die in the doom pool or add a D6 doom die. Spend a doom die to recover that power.

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