Marvel Heroic Roleplaying Wiki
Advertisement

CAPTAIN AMERICA[]

3977805-all new captain america cover

Samuel Thomas Wilson [public]

Affiliations[]

Solo D8, Buddy D10, Team D6

Distinctions[]

Socially Conscious, Troubled Past, Wear the Flag

Power Sets[]

AERIAL AVENGER

Bird Control D8, Cybernetic Senses D10, Enhanced Durability D8, Subsonic Flight D8, Weapon D6

SFX: Aerobatics. When performing flight-related stunts, add a D6 or step up your stunt die.

SFX: Boost. Spend 1 PP to step up or double Flight Harness power for one die roll.

SFX: Psychic Link. Physical stress received by Redwing, Sam Wilson or Joaquin Torres may be converted into mental stress for another of these characters instead.

SFX: Stealth Technology. When including an Aerial Avenger power in an action or reaction to avoid electronic detection or tracking, step up or double Covert Expert. Spend 1 PP to do both.

Limit: Flight Harness. Shutdown an Aerial Avenger power to gain 1 PP. Take an action vs. the doom pool to recover.

Limit: Patriot. Earn 1 PP if you step up emotional stress inflicted by government forces or popular opinion by +1.

VIBRANIUM-ALLOY SHIELD

Godlike Durability D12, Weapon D8

SFX: Area Attack. Target multiple opponents. For each additional target, add a D6 and keep an additional effect die.

SFX: Ricochet. Against a single target, step up or double Weapon. Remove the highest rolling dice and use three dice for your total.

Limit: Gear. Shutdown Vibranium-Alloy Shield to gain 1 PP. Take an action vs. the doom pool to recover.

Specialties[]

Acrobatics Expert D8, Combat Expert D8, Covert Expert D8, Crime Expert D8, Psych Expert D8

Milestones[]

THE AMERICAN DREAM

1 XP When you do something heroic, because it's what Steve would have done.

3 XP When you find yourself in combat with an old foe of Captain America.

10 XP When you either decide to pass the mantle of Captain America to someone who would do a better job at honoring Steve's legacy, or you decide to screw tradition and use the mantle of Captain America to affect America in an all-new, all.different way.

SON OF A PREACHER

1 XP When you relate a situation at hand to a sermon your father once preached.

3 XP When you talk a villain out of a reckless and violent course of action.

10 XP When you either convince a villain to leave behind their life of crime through impassioned pleas, or mess up that villain so much, they won't be doing crime of any sort for a long time.

Advertisement