• BUNDESADLER (Sigismund Bismarck, secret)

Affiliations Solo D10, Buddy D6, Team D8

Distinctions Aerial Superiority, Government Agent, Moralist

Power Sets


Enhanced Reflexes D8, Enhanced Senses D8, Enhanced Stamina D8

SFX: Eagle's Eyes. Spend 1 PP to add Enhanced Senses (or step up if already in your pool) and reroll all dice on a reaction.

SFX: Transfusion. During a transition scene, spend 1 PP to recover another character's physical stress and step back their physical trauma by -1.

Limit: Exhausted. Shutdown any Eagle's Blood power to gain 1 PP. Recover by activating an opportunity or during a Transition Scene.


Energy Blast D8, Subsonic Flight D8, Superhuman Durability D10, Weapon D8

SFX: Aerial Acrobat. Step up or double Subsonic Flight when using it to perform aerial stunts.

SFX: Talons. Add a D6 to your pool for an attack action and step back the highest die in the pool. Step up physical stress inflicted.

SFX: Wing Barrage. Step up or double Superhuman Durability for a reaction. If that reaction fails, step back Subsonic Flight. Activate an opportunity to recover, or during a transition scene.

Limit: Power Surge. Shutdown highest-rated power to gain 1 PP. Take an action vs. the doom pool to recover.

Specialties Acrobatic Expert D8, Combat Expert D8, Covert Expert D8, Tech Expert D8



1 XP - When you represent your countries qualities in the media or to foreign heroes.

3 XP - When you take stress attempting to change Germany for the better.

10 XP -


1 XP - When you first take to the air during a battle.

3 XP - When you save a teammate from stress due to falling or engage in a dogfight with multiple flying enemies.

10 XP - When you change the tide of a battle by providing air superiority or take a complication that prevents you from flying.

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