Affiliations: Solo D6, Buddy D8, Team D10

Distinctions: Kleptomaniac, BOOM!, Shopaholic


Plasma Time Bombs

Plasma Bomb D10

SFX: Area Attack - When Boom-Boom uses an an asset she created with Plasma Bomb, add a d6 and keep an additional effect die.

for each additional target.

SFX: Time Bombs - When Boom-Boom uses an an asset she created with Plasma Bomb, the effect die of that action is always considered a D10.

Limit: Delayed Blasts - Step down Plasma Bomb and gain 1PP if not using an asset you created in the current attack. Limit: Mutant - When affected by mutant-specific complication or tech, gain 1 PP.


Vehicle Expert D8, Combat Expert D8


Punk Kid


3 XP - Do something rebellious like blow up a kitten, beat up a cop or steal something from a store.

10 XP - Give up all your nice things for the greater good, or choose shopping over completeing a mission with your teammates.

Ticking Time Bomb

1 XP - Everytime you say "tick tick...BOOM" in a cutesy voice before using an asset created with Plasma Bomb to blow something or someone up.

3 XP - Everytime you turn a transition scene into an action scene by blowing something up.

10 XP - Whenever someone you care about suffers unintended trauma because of your explosive powers or you refuse to use your powers to defend yourself to prevent harm to your friends.

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