Solo d8, Buddy d10, Team d6
Bully, Army Grunt, Big Brother of the Team
Growth d10, Superhuman Strength d10, Superhuman Stamina d10, Superhuman Durability d10
SFX: Ionic Rage. If a pool includes an IONIC ENERGY power, you may replace two dice of equal size with one die +1 step larger.
SFX: Area Attack. When using GROWTH in your attack pool, add a d6 and keep an additional effect die for each additional target.
SFX: Immunity to Heat, Cold, Vacuum and Aging. Spend 1 PP to ignore stress, trauma, or complications from any of these effects.
Limit: Size Matters. The level of Strength, Durability and Stamina equals the level of GROWTH.
Limit: Huge. When GROWTH becomes a limiting factor in a situation, earn 1 PP.
Limit: Weak-Willed. Gain 1 PP and step up stress/complications from manipulation.
Crime Expert d8, Menace Expert d8, Combat Expert d8
ONCE A SOLDIER…
1 XP — when you declare someone is your “commanding officer.”
3 XP — when you either disobey your CO or follow them to the detriment of another hero or innocent.
10 XP — when you either leave your team to follow your CO or leave your CO to follow your team.
1 XP — when your HUGE limit is activated.
3 XP — when you use MULTIPOWER to help a bystander.
10 XP — when you defeat a villain without using your IONIC ENERGY powers.