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Atlantean Manta Ship

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MPJCT8 NamorShip
  • ATLANTEAN MANTA SHIP (D10)

Enhanced Durability D8, Energy Blast D8, Sonar D6, Subsonic Flight D8, Swim D10

SFX: Save Inside. Physical stress received by a character inside the vehicle may be shifted to physical stress for the vehicle.

SFX: Synchronized Fire. Double Energy Blast for one action. If your action fails by 5 or more, step down Energy Blast. Activate an opportunity to recover.

SFX: Torpedo. Step up or double Weapon Systems on your next roll, or spend a doom die to do both, then shutdown this SFX. Recover by activating an opportunity or during a Transition Scene.

Limit: Vehicle. Atlantean Manta Ship has its own physical stress track. If it becomes stressed out shut down Atlantean Manta Ship. Shutdown Atlantean Manta Ship to add a D6 doom die, or step up the lowest die in the doom pool. Take a recovery action to reactivate.

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